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Abstract Designer Background

Filed under: Textures/Patterns — Fiery Darts @ 5:11 pm

Abstract Designer Background
Start by creating a circle using elliptical shape tool.
Enable subtract form shape area form the top bar.
Create a circle in the first circle using elliptical shape tool.
Similarly create some more circles as shown in the image below.
Press Ctrl+T. Right click the layer and select warp. Select fish eye from the warp presets. Apply settings as shown.
Duplicate the layer. From filter menu select blur>>radial blur. Apply settings as shown.
Duplicate the layer and press Ctrl+F to reapply the filter.
Duplicate the layer again. Press Ctrl+F twice.
Duplicate the shape layer and rotate 45°.
Duplicate both the shape layers. Scale them up.
Select each shape layer and change their color as shown in the image below.
Fill the background with black color.
Select each blurred layer and press Ctrl+I to inverse the color. Select all the blurred layer and move them above all the layers in layer palette in layer order.
Select all the layers. Press Ctrl+T. Scale down as shown in the image. Merge all the shape layers.
From filter menu select artistic>>neon glow. Apply settings as shown.
Duplicate the layer. Double click the layer to open layer style window. Apply layer style with the settings shown.
Duplicate the layer. Double click the layer to open layer style window and change the outer glow settings as shown.
Select and merge all the blurred layer. Apply the same layer style to the blurred layer.
Ctrl+Click the original shape layer thumbnail to get the selection. From select menu apply modify>>contract. Contract the selection by 2 pixels.
Create a new layer and fill it with black to white linear gradient.
Change the layer mode to color dodge.
Select the original layer. Duplicate the layer and hide it. Select all other shape layers and invert their colors by pressing Ctrl+I for each layer.
Duplicate the top shape layer and scale it up.
Unhide the original shape layer.
From layer menu select new adjustment layer hue/saturation. Apply settings as shown.

Creating a Rusty Surface Texture

Filed under: Textures/Patterns — Fiery Darts @ 6:56 am

Creating a Rusty Surface Texture
Create dark brown gradient and apply in radial mode to the background.
Set your foreground and background color according to the image below.
From filter menu select render>>difference clouds.
Press Ctrl+F to reapply the filter several times till you get the result as shown in the shot below.
From filter menu select stylize>>glowing edges.
Apply settings as shown.
Duplicate the layer . From filter menu select stylize>>find edges.
Press Ctrl+U to open hue/saturation window. Apply settings as shown.
Hide this layer. Select the layer below. Press Ctrl+F to apply find edges filter on this layer.
Press Ctrl+U to open hue/saturation window. Apply settings as shown.
Change the layer mode to overlay and opacity to 50%.
Unhide the layer above and change the layer mode to overlay.
Duplicate the layer. From select menu click color range. Select a color range using following settings.
Press Delete to remove area under selection. Double click the layer to open layer style window. Apply layer style with the settings shown.
Change the layer mode to hue.